Special case of a StateMachine that defines a computational process in terms of the control-flow and object-flow among its constituent actions.
Activity diagrams define shorthand forms that are convenient for modeling control-flow and object-flow in computational and organizational processes. The primary basis for activity graphs is to describe the states of an activity or process involving one or more classifiers. Activity graphs can be attached to a Package, a Classifier (including UseCases) or an Operation . Activity diagrams are associated to ActivityGraphs and to ActionStates that are decomposed into SubActivityStates.An ActivityGraph is the container of all elements of an activity diagram, through its partition and its top state decomposition. Being a StateMachine, an activity graph can belong to a class, an operation, an actor, a Use Case or a package.
Stéréotype : "UML"
Classes parentes :
Diagrammes de classes : Associations :