Classe "Event"

Description

Propriétaire : Méta-modèle UML simplifié

An instance of an event can lead to the activation of a behavioral feature in an object. An event can be either an occurrence of a signal, a message occurrence, a time or a change expression occurrence.Under Objecteering, an Event belongs to a State Machine.

Specification of a significant occurrence that has a location in time and space.

Stéréotype : "UML"

Classes parentes :

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