Precept according to which objects and concepts have to be modeled as they are, regardless of the organizational and technical circumstances
Modeling element that connects classes >>
Micro-machine, managing its internal state and supplying services, in certain operating conditions >>
UML diagram that shows a collection of declarative (static) UML model elements such as classes and types, with their contents and relationships >>
Informative, active or transformative properties that apply to each instance or all instances of the semantic class >>
Principle of the object-oriented approach according to which a behavior (a function) of a system results from the cooperation between the objects it is composed of >>
Something that happens >>
Set of coherent rules that govern one type of expression and ensure certain sought-after qualities in the resulting expressions
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Model that describes Entities, their Relations and inheritances >>
In object programming, the creation of an object from a class >>
Model of models, that is to say a formal representation of the means required to build ordinary models >>
Formal representation of a part of the reality >>
Check on the quality of a model by making or executing it in an ad hoc technical environment >>
Rigorously represent a part of reality, according to pre-established formal rules >>
Diagram that illustrates specific points of a class model >>
UML tool which helps structure the model, grouping numerous classes within the studied domain >>
Platform Independent Model >>
Scientific principle that things are usually connected or behave in the simplest or most economical way, especially with reference to alternative evolutionary pathways >>
Feature of a model of a given aspect that only contains elements related to this aspect, excluding any other kind of considerations
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